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| #pragma endregion
// Программа выводит в форму растровое изображение из графического файла (ФОНОВОЕ ИЗОБРАЖЕНИЕ)
protected: virtual void OnPaint( PaintEventArgs^ e ) override{
{
Image ^ Рисунок = gcnew Bitmap("D:\\ВЕР работы\\Основы информатики\\2 курс\\Лабораторная №8(визуальное программирование, формы)\\nastol.com.ua-62844.jpg");
// Вывод изображения в формy
e->Graphics->DrawImage(Рисунок,0,0);
// x=5, y=5 - это координаты левого верхнего угла рисунка
// в системе координат формы: ось x - вниз, ось y - вправо
}
}
//запродняем массив при нажатие на кнопки соответсвенно их местоположению
private: System::Void button91_Click(System::Object^ sender, System::EventArgs^ e) {
this->button91->BackColor = BackColor.Green;
masF[0][0]=1;
}
private: System::Void button92_Click(System::Object^ sender, System::EventArgs^ e) {
this->button92->BackColor = BackColor.Green;
masF[1][0]=1;
}
private: System::Void button93_Click(System::Object^ sender, System::EventArgs^ e) {
this->button93->BackColor = BackColor.Green;
masF[2][0]=1;
}
private: System::Void button94_Click(System::Object^ sender, System::EventArgs^ e) {
this->button94->BackColor = BackColor.Green;
masF[3][0]=1;
}
private: System::Void button95_Click(System::Object^ sender, System::EventArgs^ e) {
this->button95->BackColor = BackColor.Green;
masF[4][0]=1;
}
private: System::Void button96_Click(System::Object^ sender, System::EventArgs^ e) {
this->button96->BackColor = BackColor.Green;
masF[5][0]=1;
}
private: System::Void button81_Click(System::Object^ sender, System::EventArgs^ e) {
this->button81->BackColor = BackColor.Green;
masF[0][1]=1;
}
private: System::Void button82_Click(System::Object^ sender, System::EventArgs^ e) {
this->button82->BackColor = BackColor.Green;
masF[1][1]=1;
}
private: System::Void button83_Click(System::Object^ sender, System::EventArgs^ e) {
this->button83->BackColor = BackColor.Green;
masF[2][1]=1;
}
private: System::Void button84_Click(System::Object^ sender, System::EventArgs^ e) {
this->button84->BackColor = BackColor.Green;
masF[3][1]=1;
}
private: System::Void button85_Click(System::Object^ sender, System::EventArgs^ e) {
this->button85->BackColor = BackColor.Green;
masF[4][1]=1;
}
private: System::Void button86_Click(System::Object^ sender, System::EventArgs^ e) {
this->button86->BackColor = BackColor.Green;
masF[5][1]=1;
}
private: System::Void button71_Click(System::Object^ sender, System::EventArgs^ e) {
this->button71->BackColor = BackColor.Green;
masF[0][2]=1;
}
private: System::Void button72_Click(System::Object^ sender, System::EventArgs^ e) {
this->button72->BackColor = BackColor.Green;
masF[1][2]=1;
}
private: System::Void button73_Click(System::Object^ sender, System::EventArgs^ e) {
this->button73->BackColor = BackColor.Green;
masF[2][2]=1;
}
private: System::Void button74_Click(System::Object^ sender, System::EventArgs^ e) {
this->button74->BackColor = BackColor.Green;
masF[3][2]=1;
}
private: System::Void button75_Click(System::Object^ sender, System::EventArgs^ e) {
this->button75->BackColor = BackColor.Green;
masF[4][2]=1;
}
private: System::Void button76_Click(System::Object^ sender, System::EventArgs^ e) {
this->button76->BackColor = BackColor.Green;
masF[5][2]=1;
}
private: System::Void button61_Click(System::Object^ sender, System::EventArgs^ e) {
this->button61->BackColor = BackColor.Green;
masF[0][3]=1;
}
private: System::Void button62_Click(System::Object^ sender, System::EventArgs^ e) {
this->button62->BackColor = BackColor.Green;
masF[1][3]=1;
}
private: System::Void button63_Click(System::Object^ sender, System::EventArgs^ e) {
this->button63->BackColor = BackColor.Green;
masF[3][2]=1;
}
private: System::Void button64_Click(System::Object^ sender, System::EventArgs^ e) {
this->button64->BackColor = BackColor.Green;
masF[3][3]=1;
}
private: System::Void button65_Click(System::Object^ sender, System::EventArgs^ e) {
this->button65->BackColor = BackColor.Green;
masF[4][3]=1;
}
private: System::Void button66_Click(System::Object^ sender, System::EventArgs^ e) {
this->button66->BackColor = BackColor.Green;
masF[5][3]=1;
}
private: System::Void button51_Click(System::Object^ sender, System::EventArgs^ e) {
this->button51->BackColor = BackColor.Green;
masF[0][4]=1;
}
private: System::Void button52_Click(System::Object^ sender, System::EventArgs^ e) {
this->button52->BackColor = BackColor.Green;
masF[1][4]=1;
}
private: System::Void button53_Click(System::Object^ sender, System::EventArgs^ e) {
this->button53->BackColor = BackColor.Green;
masF[2][4]=1;
}
private: System::Void button54_Click(System::Object^ sender, System::EventArgs^ e) {
this->button54->BackColor = BackColor.Green;
masF[3][4]=1;
}
private: System::Void button55_Click(System::Object^ sender, System::EventArgs^ e) {
this->button55->BackColor = BackColor.Green;
masF[4][4]=1;
}
private: System::Void button56_Click(System::Object^ sender, System::EventArgs^ e) {
this->button56->BackColor = BackColor.Green;
masF[5][4]=1;
}
private: System::Void button41_Click(System::Object^ sender, System::EventArgs^ e) {
this->button41->BackColor = BackColor.Green;
masF[0][5]=1;
}
private: System::Void button42_Click(System::Object^ sender, System::EventArgs^ e) {
this->button42->BackColor = BackColor.Green;
masF[1][5]=1;
}
private: System::Void button43_Click(System::Object^ sender, System::EventArgs^ e) {
this->button43->BackColor = BackColor.Green;
masF[2][5]=1;
}
private: System::Void button44_Click(System::Object^ sender, System::EventArgs^ e) {
this->button44->BackColor = BackColor.Green;
masF[3][5]=1;
}
private: System::Void button45_Click(System::Object^ sender, System::EventArgs^ e) {
this->button45->BackColor = BackColor.Green;
masF[4][5]=1;
}
private: System::Void button46_Click(System::Object^ sender, System::EventArgs^ e) {
this->button46->BackColor = BackColor.Green;
masF[5][5]=1;
}
//////////////////////////////////////////////////////
public: void Life(){//В данном методе проверяем все условия для жизни, смерти и появления клетки
for(int i=0, b1=1; i<6, b1<7; i++, b1++)//строка, номера кнопок
for(int j=0,b2=9; j<6, b2>=4; j++, b2--)//столбец
{///////////////////////////////
//отдельно проверяем крайние положения в массиве, чтобы не заходить за грани массива (4-угла и 4-боковых стороны)
if(i==0 && j==0)//проверяем угловое положение : левое верхнее
{
int k=0;
if(masF[i++][j]==1) k++;
if(masF[i++][j++]==1) k++;
if(masF[i][j++]==1) k++;
if(k<2 || k>3){
masF[i][j]==0;
//this->button[b1,b2]->BackColor = BackColor.Red;
}
else if(k==3){
masF[i][j]=1;
this->button91->BackColor = BackColor.Green;
}
}
if(i==1 && j!=5){//верзнее положение
int k=0;
if(masF[i--][j]==1) k++;
if(masF[i--][j--]==1) k++;
if(masF[i][j--]==1) k++;
if(masF[i++][j--]==1) k++;
if(masF[i++][j++]==1) k++;
if(k<2 || k>3){
masF[i][j]==0;
//this->button91->BackColor = BackColor.Red;
}
if(k==3){
masF[i][j]=1;
//this->button91->BackColor = BackColor.Green;
}
}
}//////////////////////////////////////
}
private: System::Void button91(System::Object^ sender, System::EventArgs^ e) {
if( masF[0][0]=1) this->button91->BackColor = BackColor.Green;
else this->button91->BackColor = BackColor.Black;
}
};
} |